Blog
Every tutorial, tip, and gear guide we’ve published — newest first. Search, pick a category, or filter by topic.
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Unity VR Tutorial: XR Interaction Toolkit Setup for Meta Quest (Unity 6)
Set up VR in Unity 6 with OpenXR and the XR Interaction Toolkit: rig, locomotion, grabbing, testing over Link and building to Meta Quest.
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Unity MCP: Connect Claude, Cursor or VS Code to the Unity Editor
What Unity MCP is, how to set up MCP for Unity with Claude Code, Cursor or VS Code, what it does well, and how…
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C# Events vs UnityEvent in Unity: Delegates, Action and UnityAction
C# events vs UnityEvent vs delegates in Unity: System.Action events, UnityAction, the event keyword, static events and the rules that prevent leaks.
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Unity Localization Package Tutorial: Translate Your Game Step by Step
Translate your Unity game with the Localization package: string tables, TextMeshPro, Smart Strings, localized assets, language menus and CJK fonts.
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Unity Profiler for Beginners: Find What Is Making Your Game Slow
Learn the Unity Profiler: read the CPU module, tell CPU-bound from GPU-bound, find GC spikes, profile builds and add your own ProfilerMarkers.
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Jittery Rigidbody Movement in Unity: Why It Happens and How to Fix It
Fix jittery Rigidbody movement and camera stutter in Unity: interpolation, FixedUpdate vs Update, MovePosition, LateUpdate cameras and Cinemachine.
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Unity Tilemap Tutorial: Tile Palette, Rule Tiles and Colliders
Build 2D levels in Unity 6 with Tilemap: import settings, Tile Palette, Rule Tiles, composite colliders, code access, and fixing lines between tiles.
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Unity Animation Not Playing? Fix the Animator (and Check If It’s Playing)
Unity animation not playing? Fix the Animator: controller, parameters, Has Exit Time, triggers, layers, avatars and how to check if an animation is playing.
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Unity Addressables for Beginners: Load, Release and Host Assets
Beginner guide to Unity Addressables: setup, loading and releasing, AssetReference, labels, scenes, remote content and fixing memory leaks.
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UI Toolkit vs uGUI (Canvas) in Unity 6: Which UI System Should You Use?
UI Toolkit vs uGUI (Canvas UI) in Unity 6: what each one is, a side-by-side comparison, the same menu built both ways and a…
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ScriptableObjects in Unity: A Practical Guide with 5 Patterns
What ScriptableObjects are and when to use them: data assets, item databases, shared variables, event channels, runtime sets, plus the Play mode gotcha.
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How to Upgrade Your Project to Unity 6 (Without Breaking It)
A step-by-step checklist for upgrading to Unity 6: preparing, the API Updater, renamed APIs, packages, URP Render Graph, Build Profiles and fixes.