Blog
Every tutorial, tip, and gear guide we’ve published — newest first. Search, pick a category, or filter by topic.
-

Unity Knockback and Hit Reactions for 2D and 3D Characters
Add knockback in Unity with AddForce, a stun window that pauses input, CharacterController pushback, hit flash and hit stop.
-

Unity Hub Not Opening or Stuck? Fix License and Install Errors
Fix Unity Hub problems: stuck loading, no valid license, editor install failures, projects not opening, and where the logs live.
-

Unity Countdown Timer and Stopwatch: UI, Pause and Formatting
Make a countdown timer and stopwatch in Unity with mm:ss formatting, pause support, events at zero and unscaled time for menus.
-

Debugging Unity in VS Code: Setup and Attaching the Debugger
Set up VS Code to debug Unity: the Unity extension, the Visual Studio Editor package, attaching to the Editor, breakpoints and common failures.
-

Unity Enemy Patrol With Waypoints (With and Without NavMesh)
Make enemies patrol between waypoints in Unity with simple movement or a NavMeshAgent, wait times, ping-pong loops and gizmos to edit paths.
-

Unity Scene Too Dark After Loading? Fix Black Lighting
Scene goes dark when loaded in Unity? Fix missing lighting data, environment lighting, baked GI, light probes and post-processing exposure.
-

Unity Minimap With a Render Texture and Player Icons
Build a Unity minimap with a top-down camera and Render Texture, player and enemy icons via layers, rotation options and a cheaper alternative.
-

URP Shadows Not Showing or Blurry in Unity 6? Fix Shadow Settings
Fix missing, blocky or blurry shadows in URP: max distance, cascades, resolution, light and renderer settings, and Cast Shadows.
-

Shooting Projectiles in Unity: Bullets, Rigidbody Speed and Pooling
Shoot bullets in Unity with Rigidbody projectiles or raycasts, fire rate, collision detection for fast objects and object pooling.
-

Works in the Editor but Not in the Build? Unity Build-Only Bugs Fixed
Fix Unity bugs that only appear in builds: scenes missing from the build list, Resources paths, code stripping, execution order and file paths.
-

Unity Damage System: IDamageable, Hitboxes and Knockback
Build a clean Unity damage system with an IDamageable interface, hitboxes, invincibility frames and death events.
-

Unity Animator Transitions Slow or Delayed? Fix Exit Time and Blending
Fix delayed or stuck Animator transitions: Has Exit Time, transition duration, interruption source, trigger reset and Any State loops.