Blog
Every tutorial, tip, and gear guide we’ve published — newest first. Search, pick a category, or filter by topic.
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Unity Timeline Tutorial: Make a Cutscene Step by Step
Make cutscenes with Unity Timeline in Unity 6: tracks, animation, Cinemachine camera cuts, signals, triggering, skipping and returning control.
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Object Not Showing in Unity Game View? 12 Fixes
Object visible in the Scene view but not in the Game view? Check camera culling, layers, clipping planes, sorting order, Z position, materials and…
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Game Feel in Unity: 12 Ways to Add Juice to Your Game
Make your Unity game feel great: hit stop, screen shake, squash and stretch, particles, sound layering, easing, camera kick and feedback timing.
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Unity 3D Sound: Spatial Blend, Rolloff and Reverb Zones Explained
Make positional audio in Unity: spatial blend, rolloff curves, doppler, reverb zones, audio occlusion basics and pooling one-shot sounds.
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Unity Mobile Optimization: Hit 60 FPS on Android and iOS
A practical mobile performance checklist: target frame rate, URP settings, texture compression, overdraw, batching, physics, and thermal throttling.
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Unity Input System Not Working? Fixes for Actions That Never Fire
Fix the Input System: active input handling, disabled actions, PlayerInput behaviours, wrong control schemes, UI module conflicts and the InvalidOperationException.
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Unity Assembly Definitions: Faster Compile Times Explained
Speed up Unity script compilation with assembly definitions: how to split code, references, editor assemblies, test assemblies and common errors.
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Unity UI Button Not Working? Every Fix for Unclickable Buttons
Unity button not clicking: missing EventSystem, blocking raycast targets, CanvasGroup, wrong input module, sort order and onClick wiring.
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Can’t Add Script in Unity? Fix ‘The Script Class Cannot Be Found’
Fix “Can’t add script component, the script class cannot be found” and “No MonoBehaviour scripts in the file” in Unity: names, compile errors, Editor…
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Unity Mesh Collider Problems: Convex, Non-Convex and Falling Through
Why mesh colliders fail: non-convex with Rigidbody errors, the 255 triangle limit, objects falling through, and when to use primitive compounds instead.
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Toon Shading and Outlines in Unity URP
Cel shading with Shader Graph lighting ramps plus three outline techniques: inverted hull, screen-space edge detection and a layer-based Render Objects pass.
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Make a Stylized Water Shader in Unity Shader Graph (URP)
Build stylized water in Shader Graph: depth colour, scrolling normals, foam lines, refraction and gentle vertex waves that run on mobile.