Blog
Every tutorial, tip, and gear guide we’ve published — newest first. Search, pick a category, or filter by topic.
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Blender Model Inside Out in Unity? Fix Flipped Normals and Missing Faces
Fix see-through or inside-out Blender meshes in Unity: recalculate normals, Face Orientation overlay, backface culling, double-sided materials.
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Build Unity Editor Tools With AI: Custom Inspectors and Menu Items
Let AI write Unity editor tools: batch-rename menu items, custom inspectors, EditorWindows and validators, with Undo support and Editor folder rules.
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Blender Animations Not Showing in Unity? Export Actions and Clips Correctly
Get Blender animations into Unity: NLA tracks and actions, Bake Animation settings, splitting clips, root motion and fixing missing or wrong clips.
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Debugging Unity Errors With AI: What to Paste and What to Ask
Use AI to fix Unity errors faster: paste the full stack trace and the right code, ask for causes not patches, and avoid confident…
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Blender Textures Missing in Unity? Fix White or Pink Imported Models
Imported Blender model white, grey or pink in Unity? Fix missing textures with embedded media, Extract Textures, material remapping and URP shaders.
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AI Unity Code Not Compiling? Spot Hallucinated and Outdated APIs
AI-written Unity code throwing CS0117 or CS0619? Spot invented methods, old Input Manager and pre-Unity 6 APIs, and make the AI correct itself.
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Blender Model Too Small or Too Big in Unity? Fix Scale 100 and 0.01
Fix Blender models importing at 0.01 or 100 scale in Unity: unit scale, Apply Scale, FBX Apply Scalings and Unity’s Convert Units option.
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Prompting AI to Write Unity C# Scripts That Actually Compile
How to prompt ChatGPT, Claude or Copilot for Unity code that compiles: give version and packages, constraints, examples, and verify before pasting.
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Blender Model Rotated 90 Degrees in Unity? Fix the -90 X Rotation
Why Blender models import into Unity with a -90 X rotation, and how to fix it for good with Apply Transform, axis settings and…
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Using Claude Code With Unity: Setup, CLAUDE.md and a Safe Workflow
Set up Claude Code for a Unity project: install, a CLAUDE.md that knows Unity conventions, .meta file rules, git checkpoints and reviewing changes.
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Blender to Unity: The Right FBX Export Settings in 2026
Export Blender models to Unity with correct scale, axis and transforms: the FBX settings that work, .blend vs FBX, and a reusable export preset.
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Debugging in Unity: Breakpoints, Debug.Log and Beyond
Debug Unity games properly: attach Visual Studio or Rider, breakpoints, watches, Debug.Log tips, Debug.Break, gizmos, and debugging builds on device.